import { MD2CharacterComplex } from "./misc/MD2CharacterComplex.js";
import { ConvexObjectBreaker } from "./misc/ConvexObjectBreaker.js";
import { MorphBlendMesh } from "./misc/MorphBlendMesh.js";
import { GPUComputationRenderer } from "./misc/GPUComputationRenderer.js";
import { Gyroscope } from "./misc/Gyroscope.js";
import { MorphAnimMesh } from "./misc/MorphAnimMesh.js";
import { RollerCoasterGeometry, RollerCoasterLiftersGeometry, RollerCoasterShadowGeometry, SkyGeometry, TreesGeometry } from "./misc/RollerCoaster.js";
import { Timer } from "./misc/Timer.js";
import { getErrorMessage, getWebGL2ErrorMessage, getWebGLErrorMessage, isWebGL2Available, isWebGLAvailable } from "./misc/WebGL.js";
import { MD2Character } from "./misc/MD2Character.js";
import { VolumeSlice } from "./misc/VolumeSlice.js";
import { TubePainter } from "./misc/TubePainter.js";
import { Volume } from "./misc/Volume.js";
import { ProgressiveLightMap } from "./misc/ProgressiveLightmap.js";
import { CSS2DObject, CSS2DRenderer } from "./renderers/CSS2DRenderer.js";
import { CSS3DObject, CSS3DRenderer, CSS3DSprite } from "./renderers/CSS3DRenderer.js";
import { Projector, RenderableFace, RenderableLine, RenderableObject, RenderableSprite, RenderableVertex } from "./renderers/Projector.js";
import { SVGObject, SVGRenderer } from "./renderers/SVGRenderer.js";
import { FlakesTexture } from "./textures/FlakesTexture.js";
import { Flow, InstancedFlow, getUniforms, initSplineTexture, modifyShader, updateSplineTexture } from "./modifiers/CurveModifier.js";
import { SimplifyModifier } from "./modifiers/SimplifyModifier.js";
import { EdgeSplitModifier } from "./modifiers/EdgeSplitModifier.js";
import { TessellateModifier } from "./modifiers/TessellateModifier.js";
import { GLTFExporter } from "./exporters/GLTFExporter.js";
import { USDZExporter } from "./exporters/USDZExporter.js";
import { PLYExporter } from "./exporters/PLYExporter.js";
import { DRACOExporter } from "./exporters/DRACOExporter.js";
import { ColladaExporter } from "./exporters/ColladaExporter.js";
import { MMDExporter } from "./exporters/MMDExporter.js";
import { STLExporter } from "./exporters/STLExporter.js";
import { OBJExporter } from "./exporters/OBJExporter.js";
import { RoomEnvironment } from "./environments/RoomEnvironment.js";
import { AnimationClipCreator } from "./animation/AnimationClipCreator.js";
import { CCDIKHelper, CCDIKSolver } from "./animation/CCDIKSolver.js";
import { MMDPhysics } from "./animation/MMDPhysics.js";
import { MMDAnimationHelper } from "./animation/MMDAnimationHelper.js";
import { BatchedMesh } from "./objects/BatchedMesh.js";
import { Reflector } from "./objects/Reflector.js";
import { Refractor } from "./objects/Refractor.js";
import { ShadowMesh } from "./objects/ShadowMesh.js";
import { Lensflare, LensflareElement } from "./objects/Lensflare.js";
import { Water } from "./objects/Water.js";
import { MarchingCubes, edgeTable, triTable } from "./objects/MarchingCubes.js";
import { LightningStorm } from "./objects/LightningStorm.js";
import { ReflectorRTT } from "./objects/ReflectorRTT.js";
import { ReflectorForSSRPass } from "./objects/ReflectorForSSRPass.js";
import { Sky } from "./objects/Sky.js";
import { Water2 } from "./objects/Water2.js";
import { GroundProjectedEnv } from "./objects/GroundProjectedEnv.js";
import { SceneUtils } from "./utils/SceneUtils.js";
import { UVsDebug } from "./utils/UVsDebug.js";
import { GeometryUtils } from "./utils/GeometryUtils.js";
import { RoughnessMipmapper } from "./utils/RoughnessMipmapper.js";
import { SkeletonUtils } from "./utils/SkeletonUtils.js";
import { ShadowMapViewer } from "./utils/ShadowMapViewer.js";
import { computeMorphedAttributes, estimateBytesUsed, interleaveAttributes, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, toCreasedNormals, toTrianglesDrawMode } from "./utils/BufferGeometryUtils.js";
import { GeometryCompressionUtils, PackedPhongMaterial } from "./utils/GeometryCompressionUtils.js";
import { CinematicCamera } from "./cameras/CinematicCamera.js";
import { ConvexHull, Face, HalfEdge, VertexList, VertexNode } from "./math/ConvexHull.js";
import { MeshSurfaceSampler } from "./math/MeshSurfaceSampler.js";
import { SimplexNoise } from "./math/SimplexNoise.js";
import { OBB } from "./math/OBB.js";
import { Capsule } from "./math/Capsule.js";
import { ColorConverter } from "./math/ColorConverter.js";
import { ImprovedNoise } from "./math/ImprovedNoise.js";
import { Octree } from "./math/Octree.js";
import { ColorMapKeywords, Lut } from "./math/Lut.js";
import { CameraControls, MapControlsExp, OrbitControlsExp, STATE, TrackballControlsExp } from "./controls/experimental/CameraControls.js";
import { FirstPersonControls } from "./controls/FirstPersonControls.js";
import { TransformControls, TransformControlsGizmo, TransformControlsPlane } from "./controls/TransformControls.js";
import { DragControls } from "./controls/DragControls.js";
import { PointerLockControls } from "./controls/PointerLockControls.js";
import { DeviceOrientationControls } from "./controls/DeviceOrientationControls.js";
import { TrackballControls } from "./controls/TrackballControls.js";
import { MapControls, OrbitControls } from "./controls/OrbitControls.js";
import { ArcballControls } from "./controls/ArcballControls.js";
import { FlyControls } from "./controls/FlyControls.js";
import { LUTPass } from "./postprocessing/LUTPass.js";
import { ClearPass } from "./postprocessing/ClearPass.js";
import { GlitchPass } from "./postprocessing/GlitchPass.js";
import { HalftonePass } from "./postprocessing/HalftonePass.js";
import { SMAAPass } from "./postprocessing/SMAAPass.js";
import { FilmPass } from "./postprocessing/FilmPass.js";
import { OutlinePass } from "./postprocessing/OutlinePass.js";
import { SSAOPass } from "./postprocessing/SSAOPass.js";
import { SavePass } from "./postprocessing/SavePass.js";
import { BokehPass } from "./postprocessing/BokehPass.js";
import { FullScreenQuad, Pass } from "./postprocessing/Pass.js";
import { TexturePass } from "./postprocessing/TexturePass.js";
import { AdaptiveToneMappingPass } from "./postprocessing/AdaptiveToneMappingPass.js";
import { UnrealBloomPass } from "./postprocessing/UnrealBloomPass.js";
import { CubeTexturePass } from "./postprocessing/CubeTexturePass.js";
import { SAOPass } from "./postprocessing/SAOPass.js";
import { AfterimagePass } from "./postprocessing/AfterimagePass.js";
import { ClearMaskPass, MaskPass } from "./postprocessing/MaskPass.js";
import { EffectComposer } from "./postprocessing/EffectComposer.js";
import { DotScreenPass } from "./postprocessing/DotScreenPass.js";
import { SSRPass } from "./postprocessing/SSRPass.js";
import { TAARenderPass } from "./postprocessing/TAARenderPass.js";
import { ShaderPass } from "./postprocessing/ShaderPass.js";
import { SSAARenderPass } from "./postprocessing/SSAARenderPass.js";
import { RenderPass } from "./postprocessing/RenderPass.js";
import { RenderPixelatedPass } from "./postprocessing/RenderPixelatedPass.js";
import { BloomPass } from "./postprocessing/BloomPass.js";
import { WaterPass } from "./postprocessing/WaterPass.js";
import { ARButton } from "./webxr/ARButton.js";
import { OculusHandModel } from "./webxr/OculusHandModel.js";
import { OculusHandPointerModel } from "./webxr/OculusHandPointerModel.js";
import { createText } from "./webxr/Text2D.js";
import { VRButton } from "./webxr/VRButton.js";
import { XRControllerModelFactory } from "./webxr/XRControllerModelFactory.js";
import { XREstimatedLight } from "./webxr/XREstimatedLight.js";
import { XRHandMeshModel } from "./webxr/XRHandMeshModel.js";
import { XRHandModelFactory } from "./webxr/XRHandModelFactory.js";
import { XRHandPrimitiveModel } from "./webxr/XRHandPrimitiveModel.js";
import { ParametricGeometries } from "./geometries/ParametricGeometries.js";
import { ParametricGeometry } from "./geometries/ParametricGeometry.js";
import { ConvexGeometry } from "./geometries/ConvexGeometry.js";
import { LightningStrike } from "./geometries/LightningStrike.js";
import { RoundedBoxGeometry } from "./geometries/RoundedBoxGeometry.js";
import { BoxLineGeometry } from "./geometries/BoxLineGeometry.js";
import { DecalGeometry, DecalVertex } from "./geometries/DecalGeometry.js";
import { TeapotGeometry } from "./geometries/TeapotGeometry.js";
import { TextGeometry, TextGeometry as TextGeometry2 } from "./geometries/TextGeometry.js";
import { CSM } from "./csm/CSM.js";
import { CSMFrustum } from "./csm/CSMFrustum.js";
import { CSMHelper } from "./csm/CSMHelper.js";
import { CSMShader } from "./csm/CSMShader.js";
import { ACESFilmicToneMappingShader } from "./shaders/ACESFilmicToneMappingShader.js";
import { AfterimageShader } from "./shaders/AfterimageShader.js";
import { BasicShader } from "./shaders/BasicShader.js";
import { BleachBypassShader } from "./shaders/BleachBypassShader.js";
import { BlendShader } from "./shaders/BlendShader.js";
import { BokehShader } from "./shaders/BokehShader.js";
import { BokehDepthShader, BokehShader2 } from "./shaders/BokehShader2.js";
import { BrightnessContrastShader } from "./shaders/BrightnessContrastShader.js";
import { ColorCorrectionShader } from "./shaders/ColorCorrectionShader.js";
import { ColorifyShader } from "./shaders/ColorifyShader.js";
import { ConvolutionShader } from "./shaders/ConvolutionShader.js";
import { CopyShader } from "./shaders/CopyShader.js";
import { DOFMipMapShader } from "./shaders/DOFMipMapShader.js";
import { BlurShaderUtils, DepthLimitedBlurShader } from "./shaders/DepthLimitedBlurShader.js";
import { DigitalGlitch } from "./shaders/DigitalGlitch.js";
import { DotScreenShader } from "./shaders/DotScreenShader.js";
import { FXAAShader } from "./shaders/FXAAShader.js";
import { FilmShader } from "./shaders/FilmShader.js";
import { FocusShader } from "./shaders/FocusShader.js";
import { FreiChenShader } from "./shaders/FreiChenShader.js";
import { FresnelShader } from "./shaders/FresnelShader.js";
import { GammaCorrectionShader } from "./shaders/GammaCorrectionShader.js";
import { GodRaysCombineShader, GodRaysDepthMaskShader, GodRaysFakeSunShader, GodRaysGenerateShader } from "./shaders/GodRaysShader.js";
import { HalftoneShader } from "./shaders/HalftoneShader.js";
import { HorizontalBlurShader } from "./shaders/HorizontalBlurShader.js";
import { HorizontalTiltShiftShader } from "./shaders/HorizontalTiltShiftShader.js";
import { HueSaturationShader } from "./shaders/HueSaturationShader.js";
import { KaleidoShader } from "./shaders/KaleidoShader.js";
import { LuminosityHighPassShader } from "./shaders/LuminosityHighPassShader.js";
import { LuminosityShader } from "./shaders/LuminosityShader.js";
import { MirrorShader } from "./shaders/MirrorShader.js";
import { NormalMapShader } from "./shaders/NormalMapShader.js";
import { ParallaxShader } from "./shaders/ParallaxShader.js";
import { PixelShader } from "./shaders/PixelShader.js";
import { RGBShiftShader } from "./shaders/RGBShiftShader.js";
import { SAOShader } from "./shaders/SAOShader.js";
import { SMAABlendShader, SMAAEdgesShader, SMAAWeightsShader } from "./shaders/SMAAShader.js";
import { SSAOBlurShader, SSAODepthShader, SSAOShader } from "./shaders/SSAOShader.js";
import { SSRBlurShader, SSRDepthShader, SSRShader } from "./shaders/SSRShader.js";
import { SepiaShader } from "./shaders/SepiaShader.js";
import { SobelOperatorShader } from "./shaders/SobelOperatorShader.js";
import { SubsurfaceScatteringShader } from "./shaders/SubsurfaceScatteringShader.js";
import { TechnicolorShader } from "./shaders/TechnicolorShader.js";
import { ToneMapShader } from "./shaders/ToneMapShader.js";
import { ToonShader1, ToonShader2, ToonShaderDotted, ToonShaderHatching } from "./shaders/ToonShader.js";
import { TriangleBlurShader } from "./shaders/TriangleBlurShader.js";
import { UnpackDepthRGBAShader } from "./shaders/UnpackDepthRGBAShader.js";
import { VerticalBlurShader } from "./shaders/VerticalBlurShader.js";
import { VerticalTiltShiftShader } from "./shaders/VerticalTiltShiftShader.js";
import { VignetteShader } from "./shaders/VignetteShader.js";
import { VolumeRenderShader1 } from "./shaders/VolumeShader.js";
import { WaterRefractionShader } from "./shaders/WaterRefractionShader.js";
import { HTMLMesh } from "./interactive/HTMLMesh.js";
import { InteractiveGroup } from "./interactive/InteractiveGroup.js";
import { SelectionHelper } from "./interactive/SelectionHelper.js";
import { SelectionBox } from "./interactive/SelectionBox.js";
import { AmmoPhysics } from "./physics/AmmoPhysics.js";
import { ParallaxBarrierEffect } from "./effects/ParallaxBarrierEffect.js";
import { PeppersGhostEffect } from "./effects/PeppersGhostEffect.js";
import { OutlineEffect } from "./effects/OutlineEffect.js";
import { AnaglyphEffect } from "./effects/AnaglyphEffect.js";
import { AsciiEffect } from "./effects/AsciiEffect.js";
import { StereoEffect } from "./effects/StereoEffect.js";
import { FBXLoader } from "./loaders/FBXLoader.js";
import { Font, FontLoader } from "./loaders/FontLoader.js";
import { TGALoader } from "./loaders/TGALoader.js";
import { LUTCubeLoader } from "./loaders/LUTCubeLoader.js";
import { NRRDLoader } from "./loaders/NRRDLoader.js";
import { STLLoader } from "./loaders/STLLoader.js";
import { MTLLoader } from "./loaders/MTLLoader.js";
import { XLoader } from "./loaders/XLoader.js";
import { BVHLoader } from "./loaders/BVHLoader.js";
import { KMZLoader } from "./loaders/KMZLoader.js";
import { VRMLoader } from "./loaders/VRMLoader.js";
import { VRMLLoader } from "./loaders/VRMLLoader.js";
import { KTX2Loader } from "./loaders/KTX2Loader.js";
import { LottieLoader } from "./loaders/LottieLoader.js";
import { TTFLoader } from "./loaders/TTFLoader.js";
import { RGBELoader } from "./loaders/RGBELoader.js";
import { AssimpLoader } from "./loaders/AssimpLoader.js";
import { ColladaLoader } from "./loaders/ColladaLoader.js";
import { MDDLoader } from "./loaders/MDDLoader.js";
import { EXRLoader } from "./loaders/EXRLoader.js";
import { ThreeMFLoader } from "./loaders/3MFLoader.js";
import { XYZLoader } from "./loaders/XYZLoader.js";
import { VTKLoader } from "./loaders/VTKLoader.js";
import { LUT3dlLoader } from "./loaders/LUT3dlLoader.js";
import { DDSLoader } from "./loaders/DDSLoader.js";
import { PVRLoader } from "./loaders/PVRLoader.js";
import { GCodeLoader } from "./loaders/GCodeLoader.js";
import { BasisTextureLoader } from "./loaders/BasisTextureLoader.js";
import { TDSLoader } from "./loaders/TDSLoader.js";
import { LDrawLoader } from "./loaders/LDrawLoader.js";
import { GLTFLoader } from "./loaders/GLTFLoader.js";
import { SVGLoader } from "./loaders/SVGLoader.js";
import { Rhino3dmLoader } from "./loaders/3DMLoader.js";
import { OBJLoader } from "./loaders/OBJLoader.js";
import { AMFLoader } from "./loaders/AMFLoader.js";
import { MMDLoader } from "./loaders/MMDLoader.js";
import { MD2Loader } from "./loaders/MD2Loader.js";
import { KTXLoader } from "./loaders/KTXLoader.js";
import { TiltLoader } from "./loaders/TiltLoader.js";
import { DRACOLoader } from "./loaders/DRACOLoader.js";
import { HDRCubeTextureLoader } from "./loaders/HDRCubeTextureLoader.js";
import { PDBLoader } from "./loaders/PDBLoader.js";
import { PRWMLoader } from "./loaders/PRWMLoader.js";
import { RGBMLoader } from "./loaders/RGBMLoader.js";
import { VOXData3DTexture, VOXLoader, VOXMesh } from "./loaders/VOXLoader.js";
import { PCDLoader } from "./loaders/PCDLoader.js";
import { LWOLoader } from "./loaders/LWOLoader.js";
import { PLYLoader } from "./loaders/PLYLoader.js";
import { LineSegmentsGeometry } from "./lines/LineSegmentsGeometry.js";
import { LineGeometry } from "./lines/LineGeometry.js";
import { Wireframe } from "./lines/Wireframe.js";
import { WireframeGeometry2 } from "./lines/WireframeGeometry2.js";
import { Line2 } from "./lines/Line2.js";
import { LineMaterial } from "./lines/LineMaterial.js";
import { LineSegments2 } from "./lines/LineSegments2.js";
import { LightProbeHelper } from "./helpers/LightProbeHelper.js";
import { RaycasterHelper } from "./helpers/RaycasterHelper.js";
import { VertexTangentsHelper } from "./helpers/VertexTangentsHelper.js";
import { PositionalAudioHelper } from "./helpers/PositionalAudioHelper.js";
import { VertexNormalsHelper } from "./helpers/VertexNormalsHelper.js";
import { RectAreaLightHelper } from "./helpers/RectAreaLightHelper.js";
import { RectAreaLightUniformsLib } from "./lights/RectAreaLightUniformsLib.js";
import { LightProbeGenerator } from "./lights/LightProbeGenerator.js";
import { calcBSplineDerivatives, calcBSplinePoint, calcBasisFunctionDerivatives, calcBasisFunctions, calcKoverI, calcNURBSDerivatives, calcRationalCurveDerivatives, calcSurfacePoint, findSpan } from "./curves/NURBSUtils.js";
import { NURBSCurve } from "./curves/NURBSCurve.js";
import { NURBSSurface } from "./curves/NURBSSurface.js";
import { CinquefoilKnot, DecoratedTorusKnot4a, DecoratedTorusKnot4b, DecoratedTorusKnot5a, DecoratedTorusKnot5c, FigureEightPolynomialKnot, GrannyKnot, HeartCurve, HelixCurve, KnotCurve, TorusKnot, TrefoilKnot, TrefoilPolynomialKnot, VivianiCurve } from "./curves/CurveExtras.js";
import { Face3, Geometry } from "./deprecated/Geometry.js";
import { MeshoptDecoder } from "./libs/MeshoptDecoder.js";
import { MotionController, MotionControllerConstants, fetchProfile, fetchProfilesList } from "./libs/MotionControllers.js";
export {
  ACESFilmicToneMappingShader,
  AMFLoader,
  ARButton,
  AdaptiveToneMappingPass,
  AfterimagePass,
  AfterimageShader,
  AmmoPhysics,
  AnaglyphEffect,
  AnimationClipCreator,
  ArcballControls,
  AsciiEffect,
  AssimpLoader,
  BVHLoader,
  BasicShader,
  BasisTextureLoader,
  BatchedMesh,
  BleachBypassShader,
  BlendShader,
  BloomPass,
  BlurShaderUtils,
  BokehDepthShader,
  BokehPass,
  BokehShader,
  BokehShader2,
  BoxLineGeometry,
  BrightnessContrastShader,
  CCDIKHelper,
  CCDIKSolver,
  CSM,
  CSMFrustum,
  CSMHelper,
  CSMShader,
  CSS2DObject,
  CSS2DRenderer,
  CSS3DObject,
  CSS3DRenderer,
  CSS3DSprite,
  CameraControls,
  Capsule,
  CinematicCamera,
  CinquefoilKnot,
  ClearMaskPass,
  ClearPass,
  ColladaExporter,
  ColladaLoader,
  ColorConverter,
  ColorCorrectionShader,
  ColorMapKeywords,
  ColorifyShader,
  ConvexGeometry,
  ConvexHull,
  ConvexObjectBreaker,
  ConvolutionShader,
  CopyShader,
  CubeTexturePass,
  DDSLoader,
  DOFMipMapShader,
  DRACOExporter,
  DRACOLoader,
  DecalGeometry,
  DecalVertex,
  DecoratedTorusKnot4a,
  DecoratedTorusKnot4b,
  DecoratedTorusKnot5a,
  DecoratedTorusKnot5c,
  DepthLimitedBlurShader,
  DeviceOrientationControls,
  DigitalGlitch,
  DotScreenPass,
  DotScreenShader,
  DragControls,
  EXRLoader,
  EdgeSplitModifier,
  EffectComposer,
  FBXLoader,
  FXAAShader,
  Face,
  Face3,
  FigureEightPolynomialKnot,
  FilmPass,
  FilmShader,
  FirstPersonControls,
  FlakesTexture,
  Flow,
  FlyControls,
  FocusShader,
  Font,
  FontLoader,
  FreiChenShader,
  FresnelShader,
  FullScreenQuad,
  GCodeLoader,
  GLTFExporter,
  GLTFLoader,
  GPUComputationRenderer,
  GammaCorrectionShader,
  Geometry,
  GeometryCompressionUtils,
  GeometryUtils,
  GlitchPass,
  GodRaysCombineShader,
  GodRaysDepthMaskShader,
  GodRaysFakeSunShader,
  GodRaysGenerateShader,
  GrannyKnot,
  GroundProjectedEnv,
  Gyroscope,
  HDRCubeTextureLoader,
  HTMLMesh,
  HalfEdge,
  HalftonePass,
  HalftoneShader,
  HeartCurve,
  HelixCurve,
  HorizontalBlurShader,
  HorizontalTiltShiftShader,
  HueSaturationShader,
  ImprovedNoise,
  InstancedFlow,
  InteractiveGroup,
  KMZLoader,
  KTX2Loader,
  KTXLoader,
  KaleidoShader,
  KnotCurve,
  LDrawLoader,
  LUT3dlLoader,
  LUTCubeLoader,
  LUTPass,
  LWOLoader,
  Lensflare,
  LensflareElement,
  LightProbeGenerator,
  LightProbeHelper,
  LightningStorm,
  LightningStrike,
  Line2,
  LineGeometry,
  LineMaterial,
  LineSegments2,
  LineSegmentsGeometry,
  LottieLoader,
  LuminosityHighPassShader,
  LuminosityShader,
  Lut,
  MD2Character,
  MD2CharacterComplex,
  MD2Loader,
  MDDLoader,
  MMDAnimationHelper,
  MMDExporter,
  MMDLoader,
  MMDPhysics,
  MTLLoader,
  MapControls,
  MapControlsExp,
  MarchingCubes,
  MaskPass,
  MeshSurfaceSampler,
  MeshoptDecoder,
  MirrorShader,
  MorphAnimMesh,
  MorphBlendMesh,
  MotionController,
  MotionControllerConstants,
  NRRDLoader,
  NURBSCurve,
  NURBSSurface,
  NormalMapShader,
  OBB,
  OBJExporter,
  OBJLoader,
  Octree,
  OculusHandModel,
  OculusHandPointerModel,
  OrbitControls,
  OrbitControlsExp,
  OutlineEffect,
  OutlinePass,
  PCDLoader,
  PDBLoader,
  PLYExporter,
  PLYLoader,
  PRWMLoader,
  PVRLoader,
  PackedPhongMaterial,
  ParallaxBarrierEffect,
  ParallaxShader,
  ParametricGeometries,
  ParametricGeometry,
  Pass,
  PeppersGhostEffect,
  PixelShader,
  PointerLockControls,
  PositionalAudioHelper,
  ProgressiveLightMap,
  Projector,
  RGBELoader,
  RGBMLoader,
  RGBShiftShader,
  RaycasterHelper,
  RectAreaLightHelper,
  RectAreaLightUniformsLib,
  Reflector,
  ReflectorForSSRPass,
  ReflectorRTT,
  Refractor,
  RenderPass,
  RenderPixelatedPass,
  RenderableFace,
  RenderableLine,
  RenderableObject,
  RenderableSprite,
  RenderableVertex,
  Rhino3dmLoader,
  RollerCoasterGeometry,
  RollerCoasterLiftersGeometry,
  RollerCoasterShadowGeometry,
  RoomEnvironment,
  RoughnessMipmapper,
  RoundedBoxGeometry,
  SAOPass,
  SAOShader,
  SMAABlendShader,
  SMAAEdgesShader,
  SMAAPass,
  SMAAWeightsShader,
  SSAARenderPass,
  SSAOBlurShader,
  SSAODepthShader,
  SSAOPass,
  SSAOShader,
  SSRBlurShader,
  SSRDepthShader,
  SSRPass,
  SSRShader,
  STATE,
  STLExporter,
  STLLoader,
  SVGLoader,
  SVGObject,
  SVGRenderer,
  SavePass,
  SceneUtils,
  SelectionBox,
  SelectionHelper,
  SepiaShader,
  ShaderPass,
  ShadowMapViewer,
  ShadowMesh,
  SimplexNoise,
  SimplifyModifier,
  SkeletonUtils,
  Sky,
  SkyGeometry,
  SobelOperatorShader,
  StereoEffect,
  SubsurfaceScatteringShader,
  TAARenderPass,
  TDSLoader,
  TGALoader,
  TTFLoader,
  TeapotGeometry,
  TechnicolorShader,
  TessellateModifier,
  TextGeometry as TextBufferGeometry,
  TextGeometry2 as TextGeometry,
  TexturePass,
  ThreeMFLoader,
  TiltLoader,
  Timer,
  ToneMapShader,
  ToonShader1,
  ToonShader2,
  ToonShaderDotted,
  ToonShaderHatching,
  TorusKnot,
  TrackballControls,
  TrackballControlsExp,
  TransformControls,
  TransformControlsGizmo,
  TransformControlsPlane,
  TreesGeometry,
  TrefoilKnot,
  TrefoilPolynomialKnot,
  TriangleBlurShader,
  TubePainter,
  USDZExporter,
  UVsDebug,
  UnpackDepthRGBAShader,
  UnrealBloomPass,
  VOXData3DTexture,
  VOXLoader,
  VOXMesh,
  VRButton,
  VRMLLoader,
  VRMLoader,
  VTKLoader,
  VertexList,
  VertexNode,
  VertexNormalsHelper,
  VertexTangentsHelper,
  VerticalBlurShader,
  VerticalTiltShiftShader,
  VignetteShader,
  VivianiCurve,
  Volume,
  VolumeRenderShader1,
  VolumeSlice,
  Water,
  Water2,
  WaterPass,
  WaterRefractionShader,
  Wireframe,
  WireframeGeometry2,
  XLoader,
  XRControllerModelFactory,
  XREstimatedLight,
  XRHandMeshModel,
  XRHandModelFactory,
  XRHandPrimitiveModel,
  XYZLoader,
  calcBSplineDerivatives,
  calcBSplinePoint,
  calcBasisFunctionDerivatives,
  calcBasisFunctions,
  calcKoverI,
  calcNURBSDerivatives,
  calcRationalCurveDerivatives,
  calcSurfacePoint,
  computeMorphedAttributes,
  createText,
  edgeTable,
  estimateBytesUsed,
  fetchProfile,
  fetchProfilesList,
  findSpan,
  getErrorMessage,
  getUniforms,
  getWebGL2ErrorMessage,
  getWebGLErrorMessage,
  initSplineTexture,
  interleaveAttributes,
  isWebGL2Available,
  isWebGLAvailable,
  mergeBufferAttributes,
  mergeBufferGeometries,
  mergeVertices,
  modifyShader,
  toCreasedNormals,
  toTrianglesDrawMode,
  triTable,
  updateSplineTexture
};
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